EuchreOnly Membership Club - Development -- 2
Budget: $1,500 – $3,000 CAD
Senior Full-Stack Developer Wanted — Build Real-Time Multiplayer Euchre Platform
I have a fully designed, production-ready Next.js front-end UI for an online Euchre platform (EuchreOnly).
Now I’m hiring a senior engineer to build the real multiplayer engine, backend architecture, and game logic.
What You Will Build
Authoritative Euchre game engine
Bidding, loner logic, trick-taking, scoring, rotations, full hand/game loop.
Bot AI
Intelligent bidding + legal card selection.
Real-time multiplayer system
4-player synchronized tables, turn control, reconnection support, Socket.IO or equivalent.
Lobby + matchmaking
Rooms, quick-fill with bots, random seating, entry fees (30/60/90 coins).
User system
Auth, profiles, avatars, friends list, basic stats.
Coins economy + payments
Virtual coins, entry fees, payouts, Stripe/PayPal integration.
Communication layer
At-table emojis/phrases only, private chat for friends.
All UI is complete. You focus on backend logic, real-time architecture, and game systems.
Required Expertise
Deep experience with real-time multiplayer (Socket.IO, websockets, game servers)
Strong Next.js / React and Node.js backend design
State synchronization, turn-based logic, and concurrency
Clean, scalable architecture + excellent communication
If you’ve built multiplayer card games, board games, or real-time apps — you’re the ideal match.
I have a fully designed, production-ready Next.js front-end UI for an online Euchre platform (EuchreOnly).
Now I’m hiring a senior engineer to build the real multiplayer engine, backend architecture, and game logic.
What You Will Build
Authoritative Euchre game engine
Bidding, loner logic, trick-taking, scoring, rotations, full hand/game loop.
Bot AI
Intelligent bidding + legal card selection.
Real-time multiplayer system
4-player synchronized tables, turn control, reconnection support, Socket.IO or equivalent.
Lobby + matchmaking
Rooms, quick-fill with bots, random seating, entry fees (30/60/90 coins).
User system
Auth, profiles, avatars, friends list, basic stats.
Coins economy + payments
Virtual coins, entry fees, payouts, Stripe/PayPal integration.
Communication layer
At-table emojis/phrases only, private chat for friends.
All UI is complete. You focus on backend logic, real-time architecture, and game systems.
Required Expertise
Deep experience with real-time multiplayer (Socket.IO, websockets, game servers)
Strong Next.js / React and Node.js backend design
State synchronization, turn-based logic, and concurrency
Clean, scalable architecture + excellent communication
If you’ve built multiplayer card games, board games, or real-time apps — you’re the ideal match.