AVP2 Weapon Projectile DLL Rewrite

Job ID: 40252268

Budget: $30 – $250 USD

I’m midway through an Alien vs Predator 2 mod and I need a C++ partner who is comfortable inside Visual Studio to push the project over the line. The goal is to introduce new gameplay mechanics by rewriting the way projectile behavior is handled; in this game every projectile’s logic lives inside the client DLL, so the work centers on creating fresh projectile classes and updating the associated routines.

You’ll be working directly with the original source I already have set up in a VS solution. I’ll point you to the exact sections that govern damage calculation, velocity, spread, and any special effects so you can refactor or replace them cleanly. Expect to touch header definitions, inline assembly blocks, and a few resource files, then rebuild a tested DLL that drops straight into the game’s directory.

Deliverables
• Updated C++ source files implementing the new projectile classes
• Compiled DLL that passes in-game tests (no crashes, weapons spawn and fire as intended)
• Brief change log explaining every method or struct you modified

I can supply the full SDK, current codebase, and step-by-step build instructions the moment we start.