Nuke Paint & Prep Team
Budget: ₹37,500 – ₹75,000 INR
I have eleven live-action shots that need a dedicated Paint & Prep pass before they move down the pipeline. Everything must be tackled inside Nuke, and the final result has to hold up in a photo-realistic grade.
Here’s what the work actually involves:
• Wire removal across several mid-length hero takes
• Rig removal on background plates where practical props were supported
• Clean plate creation so comp can relight or project without edge artifacts
Source plates, lens data, and camera tracks will be supplied the moment we kick off. I’ll handle shot briefings in a synced Shotgrid board and review dailies over frame.io. Final delivery should be:
1. A fully organised Nuke script per shot (named, coloured, and free of disabled nodes)
2. 16-bit EXR renders matching the original plate resolution
3. A quicktime preview for each shot so production can review without opening Nuke
Everything has to be seamless on a 1:1 pixel inspection—no chatter, no soft-clone halos, no residual rig pixels in motion. Once my internal QC signs off, the total package for all eleven shots is cleared at the agreed 35-40k, with half released after first-pass approval and the rest on final delivery.
If your reel shows rock-solid paint work at this level and you’re ready to jump straight in, I’d love to see it.
Here’s what the work actually involves:
• Wire removal across several mid-length hero takes
• Rig removal on background plates where practical props were supported
• Clean plate creation so comp can relight or project without edge artifacts
Source plates, lens data, and camera tracks will be supplied the moment we kick off. I’ll handle shot briefings in a synced Shotgrid board and review dailies over frame.io. Final delivery should be:
1. A fully organised Nuke script per shot (named, coloured, and free of disabled nodes)
2. 16-bit EXR renders matching the original plate resolution
3. A quicktime preview for each shot so production can review without opening Nuke
Everything has to be seamless on a 1:1 pixel inspection—no chatter, no soft-clone halos, no residual rig pixels in motion. Once my internal QC signs off, the total package for all eleven shots is cleared at the agreed 35-40k, with half released after first-pass approval and the rest on final delivery.
If your reel shows rock-solid paint work at this level and you’re ready to jump straight in, I’d love to see it.
Related categories:
Animation
After Effects
3D Modelling
3D Visualization
Visual Effects
3D Graphic Design