VR Unity Project: Interactive Teleports & Appliances
Budget: £10 – £15 GBP
I need help with a Unity based project. it is a VR experience to create several teleport areas and make 4 appliances interactable . Sink, stove, printer and grill. The aim is to get to the grill which is located at the end of the experience which is trapped behind a electric fence that is making a buzzing noise.
Each appliance needs interaction to proceed.
the sink is leaking and the user must teleport to it and turn the tap off. ~(audio of the tap now stops)
then teleport to the stove. the user needs to stir the pot and the (boiling soup audio now stops)
then teleport to the printer. user interacts with the printer (audio of the printer now stops)
these three interactions can be done in any order, and when they are done the buzzing noise from the electric wire will stop too and the fire will be liberated at the grill location. i want the electric fence to disappear at this point. the user can now move freely to the grill
the kitchen floor will also have interactive eggs laying around in random areas. if the user moves directly onto some of the eggs, i want text "why can't you see me" to appear.
then a noise from the
Each appliance needs interaction to proceed.
the sink is leaking and the user must teleport to it and turn the tap off. ~(audio of the tap now stops)
then teleport to the stove. the user needs to stir the pot and the (boiling soup audio now stops)
then teleport to the printer. user interacts with the printer (audio of the printer now stops)
these three interactions can be done in any order, and when they are done the buzzing noise from the electric wire will stop too and the fire will be liberated at the grill location. i want the electric fence to disappear at this point. the user can now move freely to the grill
the kitchen floor will also have interactive eggs laying around in random areas. if the user moves directly onto some of the eggs, i want text "why can't you see me" to appear.
then a noise from the