VR Software App Developers Needed
Budget: £10 – £20 GBP
I’m building a software application that will run inside a VR environment and need remote developers who are comfortable taking a project from idea to headset-ready build. The goal is a smooth, stable experience on modern VR platforms, with any desktop support (Windows, macOS, Linux) viewed as a bonus rather than a must-have.
You’ll be writing the core application code, integrating 3-D assets, and optimising performance for real-time rendering. If you already work daily with engines such as Unity or Unreal and can script in C# or C++, you’ll feel right at home, but I’m open to other toolchains that achieve the same result.
Deliverables (acceptance criteria)
• A compiled VR build that installs and runs without crashes on the target headset.
• Source code and project files, clearly organised and documented.
• A brief “getting-started” guide describing build steps and any external dependencies.
If you thrive in fully virtual teams and have shipped VR experiences before, let’s talk about timelines and milestones.
You’ll be writing the core application code, integrating 3-D assets, and optimising performance for real-time rendering. If you already work daily with engines such as Unity or Unreal and can script in C# or C++, you’ll feel right at home, but I’m open to other toolchains that achieve the same result.
Deliverables (acceptance criteria)
• A compiled VR build that installs and runs without crashes on the target headset.
• Source code and project files, clearly organised and documented.
• A brief “getting-started” guide describing build steps and any external dependencies.
If you thrive in fully virtual teams and have shipped VR experiences before, let’s talk about timelines and milestones.
Related categories:
C Programming
C# Programming
C++ Programming
3D Modelling
Unity 3D
Unreal Engine
Unity
Virtual Reality