Quick VR Simulation Performance Test
Budget: $10 – $30 USD
I have a simulation-focused VR title in late development and need a fast, no-frills performance check. You’ll run the current build on both an Oculus Rift and an HTC Vive, then give me concise feedback on:
• Frame-rate consistency and any drops or spikes
• Loading times and hitching during high-stress scenes
• Crashes, freezes, or other stability issues (with clear steps to reproduce)
• Hardware specs, drivers, and OS versions used in testing
A short written report—screenshots, basic logs, and your observations—is all I’m after at this stage. No gameplay or UI critique is required; this round is strictly about performance and stability. If you can complete the pass within 48 hours of receiving the build, let’s get started.
• Frame-rate consistency and any drops or spikes
• Loading times and hitching during high-stress scenes
• Crashes, freezes, or other stability issues (with clear steps to reproduce)
• Hardware specs, drivers, and OS versions used in testing
A short written report—screenshots, basic logs, and your observations—is all I’m after at this stage. No gameplay or UI critique is required; this round is strictly about performance and stability. If you can complete the pass within 48 hours of receiving the build, let’s get started.
Related categories:
Software Testing
Game Development
Oculus Rift
HTC Vive
Unreal Engine
Game Testing
Unity
Virtual Reality