High-Detail VR World Creation
Budget: ₹10,000 – ₹10,001 INR
We’re looking for a skilled VR developer/environment designer to help us build a visually compelling and highly optimized first-person VR world for Meta Quest 3S and mid-range PCs.
This Vr world will be shown to investors and must deliver an immersive, seamless, and high-quality experience. Asset ownership is not required, but all used assets must be legally licensed for demo/presentation use.
Our Vision – 3 Seamless Zones in One World (~300-400m total area):
Zone 1 – Futuristic City (~100m)
City block with modern buildings, neon lighting, and clean urban design
Dynamic look and feel to showcase the "tech-forward" side of our platform
Zone 2 – Therapy Garden (~100m, Center)
A tranquil nature-based zone with greenery, flowing water, and ambient sounds
The emotional and healing core of the experience
Zone 3 – Patient Data Lab (~100m)
Sci-fi style lab room showcasing simulated patient data:
EEG brain waves
Focus/attention levels
Other biometrics (via 3D graphs, HUDs, etc.)
Spawn Island (Entry Point)
Simple, intuitive entry zone where the player starts
Acts as an onboarding experience before free movement
Key Requirements:
First-Person Perspective (FPP) only (no third-person)
All zones must be loaded in a single scene with no loading screens
Zones separated with invisible circular transitions (fog, portal, fade, etc.)
Optimized for:
Meta Quest 3S (standalone VR)
Medium-spec PC
Smooth navigation and good performance without compromising visual quality
Main Goal:
> A polished, investor-ready VR prototype that visually represents our vision and runs smoothly on Quest 3S and mid-PC.
Deliverables:
1. Fully functional first-person VR environment (Unity or Unreal Engine)
2. Build files for Meta Quest 3S and PC
3. Simple instructions for running/exploring the experience
Timeline & Budget:
Timeline: 3 weeks from project start
Budget: ₹10,001 INR (Fixed Price)
Bonus payments or future collaboration possible if the prototype exceeds expectations.
Ideal Candidate:
• Strong experience in Unity or Unreal Engine for VR
•Comfortable building & optimizing VR environments for Quest
•Creative eye for sci-fi, futuristic and calming design
•Familiar with first-person navigation in VR
•Able to manage asset usage legally (Quixel, Marketplace, etc.)
To Apply:
Please include:
A portfolio (especially VR or 3D world building work)
A short proposal explaining your approach to this project
Confirmation you can deliver within the budget and timeline
We look forward to collaborating on something impactful and immersive. Let your creativity shape the future of therapy!
This Vr world will be shown to investors and must deliver an immersive, seamless, and high-quality experience. Asset ownership is not required, but all used assets must be legally licensed for demo/presentation use.
Our Vision – 3 Seamless Zones in One World (~300-400m total area):
Zone 1 – Futuristic City (~100m)
City block with modern buildings, neon lighting, and clean urban design
Dynamic look and feel to showcase the "tech-forward" side of our platform
Zone 2 – Therapy Garden (~100m, Center)
A tranquil nature-based zone with greenery, flowing water, and ambient sounds
The emotional and healing core of the experience
Zone 3 – Patient Data Lab (~100m)
Sci-fi style lab room showcasing simulated patient data:
EEG brain waves
Focus/attention levels
Other biometrics (via 3D graphs, HUDs, etc.)
Spawn Island (Entry Point)
Simple, intuitive entry zone where the player starts
Acts as an onboarding experience before free movement
Key Requirements:
First-Person Perspective (FPP) only (no third-person)
All zones must be loaded in a single scene with no loading screens
Zones separated with invisible circular transitions (fog, portal, fade, etc.)
Optimized for:
Meta Quest 3S (standalone VR)
Medium-spec PC
Smooth navigation and good performance without compromising visual quality
Main Goal:
> A polished, investor-ready VR prototype that visually represents our vision and runs smoothly on Quest 3S and mid-PC.
Deliverables:
1. Fully functional first-person VR environment (Unity or Unreal Engine)
2. Build files for Meta Quest 3S and PC
3. Simple instructions for running/exploring the experience
Timeline & Budget:
Timeline: 3 weeks from project start
Budget: ₹10,001 INR (Fixed Price)
Bonus payments or future collaboration possible if the prototype exceeds expectations.
Ideal Candidate:
• Strong experience in Unity or Unreal Engine for VR
•Comfortable building & optimizing VR environments for Quest
•Creative eye for sci-fi, futuristic and calming design
•Familiar with first-person navigation in VR
•Able to manage asset usage legally (Quixel, Marketplace, etc.)
To Apply:
Please include:
A portfolio (especially VR or 3D world building work)
A short proposal explaining your approach to this project
Confirmation you can deliver within the budget and timeline
We look forward to collaborating on something impactful and immersive. Let your creativity shape the future of therapy!
Related categories:
3D Rendering
Animation
3D Modelling
3D Animation
3D Design
Unreal Engine
Unity
Virtual Reality