VR Educational project ready one & Paper

Job ID: 40460284

Budget: $30 – $250 USD

I am looking for a complete, ready-to-run virtual-reality learning experience that teaches core concepts drawn from both Engineering and Computing, with a clear emphasis on Electrical Engineering topics. Alongside the finished VR application I also need a well-structured academic paper (conference-style or journal-style) that documents the project, learning objectives, technical implementation, and observed or expected educational impact.

The VR component should walk students through Electrical Engineering principles—think circuit behaviour, signal flow, or power systems—while seamlessly weaving in complementary computing content such as coding logic, interactive simulations, or data-driven feedback. I am open to whichever engine you feel suits the scope best (Unity, Unreal, or another VR-capable platform) as long as the final build is stable and easy to demonstrate on a common headset or desktop VR setup.

Deliverables
• Compiled VR application + all project files
• A 10–15 page paper in Word or LaTeX that covers background, methodology, system architecture, learning outcomes, screenshots, and references
• Short video or GIF showcasing the application in action (helpful for presentation)

Acceptance criteria
1. The app launches without errors and guides users through at least one complete learning module that blends Electrical Engineering and Computing concepts.
2. Paper is original, properly referenced, and matches the implemented features.
3. All files are packaged so another instructor can replicate or extend the work.

If any clarification is needed on content depth, preferred citation style, or headset compatibility, just let me know and we can fine-tune before you start. Looking forward to seeing your approach!