CGI FOOH Ad for Café
Budget: $250 – $750 AUD
I want a striking, modern-styled CGI “fake out-of-home” ad that instantly turns heads and pulls new customers through my café doors opening a new location. Think beautiful imagery, clean, luxury, photoreal integration.
Here’s the flow I have in mind:
• You craft a concise concept and storyboard that frames the café as an urban must-visit.
• Shoot or source a suitable street-side plate (or advise me what to capture) and match-move it accurately.
• Model, texture, and light the hero 3D elements so they feel anchored in the real environment—reflections, shadows, and all.
• Composite everything seamlessly, add subtle sound design, and output a polished clip ready for social feeds and the in-store LED wall.
Preferred tools are Blender, Cinema 4D, Maya, or Houdini for 3D, with After Effects or Nuke for compositing—use what lets you hit a photoreal finish quickly. I’ll need the final 1080p (or higher) video plus all project files so future tweaks are possible.
Timing is critical: an initial look within the first week and a completed spot shortly after. If you can move faster, even better. Let me know your approach, similar work you’ve done, and how soon you can jump in.
Here’s the flow I have in mind:
• You craft a concise concept and storyboard that frames the café as an urban must-visit.
• Shoot or source a suitable street-side plate (or advise me what to capture) and match-move it accurately.
• Model, texture, and light the hero 3D elements so they feel anchored in the real environment—reflections, shadows, and all.
• Composite everything seamlessly, add subtle sound design, and output a polished clip ready for social feeds and the in-store LED wall.
Preferred tools are Blender, Cinema 4D, Maya, or Houdini for 3D, with After Effects or Nuke for compositing—use what lets you hit a photoreal finish quickly. I’ll need the final 1080p (or higher) video plus all project files so future tweaks are possible.
Timing is critical: an initial look within the first week and a completed spot shortly after. If you can move faster, even better. Let me know your approach, similar work you’ve done, and how soon you can jump in.
Related categories:
Animation
After Effects
Maya
3D Modelling
3D Animation
Video Editing
Cinema 4D
Blender