Xillinks ise stripp and compile project -- 2
Budget: $250 – $750 USD
Its about vintage videogames
I have a project that make emulation of cartridges.
Each original Cartridge have circuits with ASIC customs called " mappers ". Theses mappers circuits are not available for sale, because was made in 90 years.
Some hackers rebuild functionality of Asics throught verilog, and implemented in a single cartdridge with ALL mappers inside.
In Github are The opensource project , and ALL mappers writed in verilog are available separated.
My Idea is take one a one mapper and generate a output file and burn in individual hardware , like Xillinks XC9572 or XC95144 because The original project use hard weight hardware,like a
I have a project that make emulation of cartridges.
Each original Cartridge have circuits with ASIC customs called " mappers ". Theses mappers circuits are not available for sale, because was made in 90 years.
Some hackers rebuild functionality of Asics throught verilog, and implemented in a single cartdridge with ALL mappers inside.
In Github are The opensource project , and ALL mappers writed in verilog are available separated.
My Idea is take one a one mapper and generate a output file and burn in individual hardware , like Xillinks XC9572 or XC95144 because The original project use hard weight hardware,like a