game style World Map Vector Design

Job ID: 40251057

Budget: $30 – $250 USD

I am looking for a professional Vector designer to rebuild a world map in a classic global strategy board game style (a visual reference will be provided).

This is not a simple PNG-to-SVG auto-trace task.
The goal is to rebuild the map as a clean, well-structured SVG file where:
• The world is divided into Territories similar to the reference image.
• Each Territory is a single closed and clean <path>.
• Each Territory has a clear and stable id.
• The map is suitable for use inside a React-based game (Canvas/SVG).



Technical Requirements
1. Use a professional SVG world map as a base (e.g., SimpleMaps or Natural Earth).
2. Merge countries to create Territories matching the reference division.
3. Simplify borders while preserving the overall shape.
4. Minimize the number of path points (optimized paths).
5. Do not use auto-trace generated from PNG.



Required SVG Structure

The SVG file must follow this structure:
<svg viewBox="...">
<g id="territories">
<path id="territory_na_alaska" d="..." />
<path id="territory_eu_west" d="..." />
</g>
</svg>
Mandatory Conditions:
• Each Territory must be a single path.
• No masks.
• No clipPath.
• No embedded images inside the SVG.
• No thousands of tiny paths created by auto-tracing.



Number of Territories

Approximately 35–45 Territories,
closely matching the division shown in the reference image.



Additional Required Files

A JSON file containing:
• The id of each Territory
• The continent name
• A list of neighbors (adjacency list)

Example:
{
"id": "territory_na_alaska",
"continent": "north_america",
"neighbors": ["territory_na_northwest", "territory_as_kamchatka"]
}
Acceptance Criteria

The work will not be accepted if:
• The SVG is an auto-trace file containing thousands of unnecessary points.
• Paths are not clearly named.
• Territories are not single, closed, independent paths.
• The file is not properly organized inside a territories group.



Execution Plan
• One continent must be delivered first as a sample.
• After approval of quality, the remaining continents will be completed.



Required Skills
• Strong experience with Figma or Illustrator.
• Solid understanding of SVG structure.
• Experience with Boolean operations (Union).
• Previous experience in map design or strategy games is a plus.