Mobile Game UX design
Budget: $15 – $25 AUD
We require a UX / UI mockup for a mobile game, designer to provide UX/UI wireframe and design guidance for developers. Concept sketches and initial ideation of game and all mechanics has been completed and we require a UX designer to add some polish to our design for MVP development of the game.
The game is a fantasy game related to magic and wizards (e.g. Harry Potter or Dungeons and Dragons) so someone with a strong fantasy gaming aesthetic preferred.
Tasks:
1. Work with the principal designers to define user personas that the game will target.
2. Work with designers to design and build wireframe of all app screens (approx 20 screens)
3. Participate in the creation of a Game Design Document that describes the game
a. Executive summary (game concept, genre, target audience, project scope, etc.)
b. Gameplay (objectives, game progressions, in-game GUI, etc.)
c. Mechanics (rules, combat, physics, etc.)
d. Game elements (worldbuilding, story, characters, locations, level design, etc.)
e. Assets (music, sound effects, 2D/3D models, etc.)
4. Work with Developers to review game build and confirm user experience is as expected.
The game is a fantasy game related to magic and wizards (e.g. Harry Potter or Dungeons and Dragons) so someone with a strong fantasy gaming aesthetic preferred.
Tasks:
1. Work with the principal designers to define user personas that the game will target.
2. Work with designers to design and build wireframe of all app screens (approx 20 screens)
3. Participate in the creation of a Game Design Document that describes the game
a. Executive summary (game concept, genre, target audience, project scope, etc.)
b. Gameplay (objectives, game progressions, in-game GUI, etc.)
c. Mechanics (rules, combat, physics, etc.)
d. Game elements (worldbuilding, story, characters, locations, level design, etc.)
e. Assets (music, sound effects, 2D/3D models, etc.)
4. Work with Developers to review game build and confirm user experience is as expected.