UE4 custom networking framework w/ gamelift

Job ID: 30876816

Budget: €30 – €250 EUR

Hi,

I'm in need of a custom network framework for Unreal Engine 4.26 that I can easily integrate into my already networked project to use with gamelift (or other); blueprints exposed. It would also need a UMG front-end that I could edit.

I need to be able to launch dedicated server instances with different variables that are defined from a remote server admin menu, then adding them to a list on the client side for clients to choose from.