Urgent Mixed Reality Training App
Budget: $250 – $750 USD
I need a Mixed Reality training application built and ready for first-pass testing as quickly as possible. The goal is a hands-on learning experience where users can interact with virtual elements that are accurately anchored in their real environment.
Here is what I expect:
• A functional MR prototype that launches on at least one mainstream headset (HoloLens, Magic Leap, or an OpenXR-compatible device).
• Core scene demonstrating step-by-step instructional content, gesture or controller interaction, and basic performance tracking.
• Clean, well-commented project files (Unity with MRTK or Unreal with OpenXR are both fine) plus a short read-me explaining build steps so my in-house team can iterate.
The sooner you can deliver a testable build, the better. I am ready to answer questions and supply any reference materials the moment you come on board, and I will be reviewing progress daily to keep the schedule tight. Let me know your preferred toolchain and your earliest possible hand-off date so we can get started right away.
Here is what I expect:
• A functional MR prototype that launches on at least one mainstream headset (HoloLens, Magic Leap, or an OpenXR-compatible device).
• Core scene demonstrating step-by-step instructional content, gesture or controller interaction, and basic performance tracking.
• Clean, well-commented project files (Unity with MRTK or Unreal with OpenXR are both fine) plus a short read-me explaining build steps so my in-house team can iterate.
The sooner you can deliver a testable build, the better. I am ready to answer questions and supply any reference materials the moment you come on board, and I will be reviewing progress daily to keep the schedule tight. Let me know your preferred toolchain and your earliest possible hand-off date so we can get started right away.