Unreal Mobile Game Development Assistance
Budget: $10 – $30 USD
I’m developing a mobile game in Unreal Engine that will be released exclusively on iOS, and I’m looking for an experienced Unreal developer who can step in whenever I hit a road-block. The codebase and basic mechanics are already in place, but I still need guidance—sometimes hands-on, sometimes just a quick screen-share—to refine features, optimise performance for Apple devices, and make sure everything packages and deploys cleanly through Xcode and TestFlight.
There’s no rigid deadline, so we can arrange sessions or sprint-style hand-offs around our mutual availability. If you’re fluent in Blueprint and C++ workflows, understand iOS-specific optimisation, and feel comfortable troubleshooting shaders, UI, or mobile input quirks, I’d love to collaborate. The end goal is a smooth, App Store-ready build with solid frame rates on recent iPhones and iPads.
If this sounds like a project you can add value to, please tell me a little about similar iOS titles you’ve shipped with Unreal and the areas you enjoy mentoring or taking ownership of. I’m happy to share the current build and talk through next steps once we connect.
There’s no rigid deadline, so we can arrange sessions or sprint-style hand-offs around our mutual availability. If you’re fluent in Blueprint and C++ workflows, understand iOS-specific optimisation, and feel comfortable troubleshooting shaders, UI, or mobile input quirks, I’d love to collaborate. The end goal is a smooth, App Store-ready build with solid frame rates on recent iPhones and iPads.
If this sounds like a project you can add value to, please tell me a little about similar iOS titles you’ve shipped with Unreal and the areas you enjoy mentoring or taking ownership of. I’m happy to share the current build and talk through next steps once we connect.
Related categories:
Mobile App Development
iPhone
Objective C
C++ Programming
Game Development
iOS Development
Unreal Engine