Unreal Grass Layer Tutorial
Budget: $10 – $30 USD
I have an existing Calysto World level in Unreal Engine that only needs a single, basic-detail grass layer painted across it. I’m looking for someone who can hop on a brief remote session (TeamViewer, AnyDesk, or similar—whatever works for you) and literally walk me through the exact steps:
• Set up the grass layer material and foliage for a basic-detail look
• Paint one clean, even layer over the terrain—nothing fancy, just functional
• Explain the key settings so I can repeat the process myself after you disconnect
That’s it. No need for intricate shader work, LOD tweaking, or landscape retopology—just a quick, clear demo and a working result on my map. I’ll share the project during the call and keep the session short, so please be comfortable navigating Unreal Engine’s landscape and foliage tools.
• Set up the grass layer material and foliage for a basic-detail look
• Paint one clean, even layer over the terrain—nothing fancy, just functional
• Explain the key settings so I can repeat the process myself after you disconnect
That’s it. No need for intricate shader work, LOD tweaking, or landscape retopology—just a quick, clear demo and a working result on my map. I’ll share the project during the call and keep the session short, so please be comfortable navigating Unreal Engine’s landscape and foliage tools.
Related categories:
Game Design
3D Rendering
3ds Max
3D Modelling
3D Animation
3D Design
Game Development
Landscape Design
Unreal Engine
Game Art