Unreal Fantasy Comedy Animation

Job ID: 40171619

Budget: ₹600 – ₹1,500 INR

I’m developing a short, light-hearted story driven entirely by a MetaHuman character inside Unreal Engine. The tone is comedic, but the setting is a full-scale fantasy realm—think colorful villages, whimsical creatures, and a dash of magic rather than gritty realism.

Here is what I need from you:
• Build or adapt a MetaHuman, apply expressive facial and body animations, and place the character in a believable fantasy environment created or assembled inside Unreal Engine 5.
• Drive a complete storytelling sequence—from blocking and camera layout through to final lighting and rendering—using Sequencer. The finished runtime will land between 60–90 seconds.
• Integrate sound cues or placeholder dialogue so the comedic beats land correctly; final audio polish isn’t required, but timing markers are.
• Hand over the .uproject folder with all assets, Sequencer tracks, and clearly named Blueprints so I can tweak shots later.

Acceptance criteria
1. The exported video plays through without pops, missing textures, or frame drops at 30 fps or above (1920 × 1080).
2. All scene files open cleanly in a fresh Unreal install with no missing references.
3. Facial performances match the comedic tone—exaggerated but not cartoony—and sync with the provided timing sheet.

If you already have a fantasy asset library, let me know; otherwise, I’m open to KitBash3D packs or Marketplace items as long as licensing is clear. Looking forward to seeing your reel—especially anything that shows humor done in Unreal.