Unreal Engine 5 ThirdPerson template modification: movement from widget buttons only
Budget: €30 – €250 EUR
I need the standard 3rd person template where the character movement is controlled by Widget Buttons ONLY instead of W,A,S,D, SPACE buttons BUT should see the same animations as the 3rd person template does. There should be no difference just the logic behind should ork different.
So when you start the 3rd person template OPEN a widget with 5 buttons: LEFT, RIGHT, UP, DOWN, JUMP and move the 3rd person character only by these buttons. Deactivate the standardbuttons W,A,S,D, SPACE
For movement implement 5 functions: MoveLeft, MoveRight, MoveForward, MoveBackward, MoveJump and call this on pressing the 5 buttons from widget.
The animations should look like we work with A,S,D,W and SPACE BUT we work with our widget buttons/functions only.
Solution with blueprints please, Thx
So when you start the 3rd person template OPEN a widget with 5 buttons: LEFT, RIGHT, UP, DOWN, JUMP and move the 3rd person character only by these buttons. Deactivate the standardbuttons W,A,S,D, SPACE
For movement implement 5 functions: MoveLeft, MoveRight, MoveForward, MoveBackward, MoveJump and call this on pressing the 5 buttons from widget.
The animations should look like we work with A,S,D,W and SPACE BUT we work with our widget buttons/functions only.
Solution with blueprints please, Thx