Unreal Engine Teleport Blueprint
Budget: €30 – €250 EUR
I need a quick, clean teleport feature added to my current Unreal Engine project that i will provide. The requirement is straightforward: as soon as the player steps onto a specific trigger area, the character should be whisked to a fixed destination point—no menus, no prompts, just instant point-to-point movement. The teleport script should navigate to the spline to continue the spline follow of the current project. (I will provide the project with an actor following the spline)
The teleport should fade to black-> fade to a loading or info full screen image for 1-2 secs -> fade to black -> fade to next scene.
You’re free to implement it in Blueprints.
If this sounds like a breeze to you, let’s get it done.
The teleport should fade to black-> fade to a loading or info full screen image for 1-2 secs -> fade to black -> fade to next scene.
You’re free to implement it in Blueprints.
If this sounds like a breeze to you, let’s get it done.