Unreal Engine 5 Respiratory Anatomy Atlas App

Job ID: 40088540

Budget: $30 – $250 USD

I have a full set of basic static 3-dimensional models of the human respiratory system and I need them turned into an atlas built in Unreal Engine 5. The end result should feel similar in flow to Complete Anatomy or Visible Body, but limited to respiratory system.

Core scene
• Main menu with nagivational buttons.
• One “general viewport” where every model is assembled anatomically and can be freely rotated, panned and zoomed.
• Individual “library” panels that show each structure on its own.

Interactivity
Application should allow to zoom and rotate all models. I need labels that name different parts of the models and lines that point to those parts. Instruments to hide/show models and to highlight them in certain color should be created.

Assets & scope
I have a necessary models in FBX. I also possess all necessary textures.

Timeline & deliverable
I need a working Unreal Engine 5 project that I can open, run and package myself within 1–2 days. The budget is fixed at $100, so please keep solutions lightweight and blueprint-centric where possible.

If this scope, deadline and budget align with your skills, let’s get started right away.
Related categories: 3D Design Game Development Unreal Engine