Unreal Engine 5 Programmer for RPG Enhancements
Budget: $750 – $1,500 AUD
Project Description
We are seeking an experienced Unreal Engine 5 programmer with strong C++ and Blueprint skills for contract-based work on an existing multiplayer roleplay project.
This is not a prototype and not a greenfield build. Core systems already exist and are live. The work is focused on integration, extension, and polish, not rebuilding systems from scratch.
You must be able to:
Work independently
Read and follow a GDD accurately
Communicate clearly in English
Deliver against milestones without hand-holding
Payment Structure
Milestone-based
Paid per deliverable
NDA required before access to source/GDD
Scope of Work
1. Inventory & Clothing System (Existing System)
Inventory system already exists (C++ / Blueprints, MySQL-backed)
Fully functional, currently virtual-only
Required work (no rebuild):
Visual equip/unequip of clothing items
Backpacks and worn gear visibly attached to the player character
Correct detachment when items are dropped
Convert the existing virtual inventory into a visible/physical system
Ensure proper multiplayer replication and animation compatibility
Quotes should reflect integration and completion, not full system creation.
2. Mobile Phone & VOIP Call System (Existing VOIP)
Replicated VOIP system already exists
Phone calling must:
Use the existing VOIP system
Create a unique voice channel per call
Connect only the two players involved
Prevent channel reuse while a call is active
This simulates private phone calls, not a new voice system.
3. Voice Chat Mouth Animation (Small Additional Task)
Add basic mouth movement animation when players are speaking
Applies to proximity chat, radio, and phone calls
Does not need perfect audio sync, only visually believable
Must be lightweight and multiplayer-safe
Requirements
Proven Unreal Engine 5 experience
Strong C++ and Blueprint knowledge
Multiplayer networking experience
Comfortable working with existing codebases
Able to provide examples or portfolio of similar work
If you overquote, ignore scope notes, or propose rebuilding existing systems, you will not be considered.
Serious developers only.
We are seeking an experienced Unreal Engine 5 programmer with strong C++ and Blueprint skills for contract-based work on an existing multiplayer roleplay project.
This is not a prototype and not a greenfield build. Core systems already exist and are live. The work is focused on integration, extension, and polish, not rebuilding systems from scratch.
You must be able to:
Work independently
Read and follow a GDD accurately
Communicate clearly in English
Deliver against milestones without hand-holding
Payment Structure
Milestone-based
Paid per deliverable
NDA required before access to source/GDD
Scope of Work
1. Inventory & Clothing System (Existing System)
Inventory system already exists (C++ / Blueprints, MySQL-backed)
Fully functional, currently virtual-only
Required work (no rebuild):
Visual equip/unequip of clothing items
Backpacks and worn gear visibly attached to the player character
Correct detachment when items are dropped
Convert the existing virtual inventory into a visible/physical system
Ensure proper multiplayer replication and animation compatibility
Quotes should reflect integration and completion, not full system creation.
2. Mobile Phone & VOIP Call System (Existing VOIP)
Replicated VOIP system already exists
Phone calling must:
Use the existing VOIP system
Create a unique voice channel per call
Connect only the two players involved
Prevent channel reuse while a call is active
This simulates private phone calls, not a new voice system.
3. Voice Chat Mouth Animation (Small Additional Task)
Add basic mouth movement animation when players are speaking
Applies to proximity chat, radio, and phone calls
Does not need perfect audio sync, only visually believable
Must be lightweight and multiplayer-safe
Requirements
Proven Unreal Engine 5 experience
Strong C++ and Blueprint knowledge
Multiplayer networking experience
Comfortable working with existing codebases
Able to provide examples or portfolio of similar work
If you overquote, ignore scope notes, or propose rebuilding existing systems, you will not be considered.
Serious developers only.
Related categories:
PHP
Game Design
MySQL
C++ Programming
Unity 3D
Game Development
Unreal Engine
RPG Development