Unreal Engine 5 Horror Game Keycard System

Job ID: 39768402

Budget: $90 – $100 USD

Hi, I’m working on a horror game in Unreal Engine 5, and I need help setting up a keycard-based door system using Blueprints.
What I Need You to Do:

Place 4 doors into the level (I’ll tell you exactly where).

Script them so the player walks up and presses Left Mouse Button to unlock the door (not E).

When the door is unlocked, the player’s character should:

Play the “use keycard” animation (I’ll show you which one)

Then the door opens with an animation/sound.

If they don’t have the correct keycard, it should show “locked” feedback (text or sound).

Keycard Logic (By Level Area):
Door Keycard Needed
Door 1 Level 1 Keycard
Door 2 Level 2 Keycard
Door 3 Hostage Room 1
Door 4 Hostage Room 2
for the hostage rooms they will use same keycard
I also need the keycard pickup system.
I also have the keycard animation — you just need to script it in properly.

Final Requirements:

Place doors

Implement left-click interaction

Trigger the correct keycard animation

Unlock doors based on which keycard the player has

denied sound feedback if the player doesn’t have access (already have the sound)

Play door animation + sound (I’ll provide)

I Will Provide:

Project file (with keycards, animation, doors)

List of where doors go

Quick walkthrough or screenshots if needed

Let me know:

Delivery time

If you’ve done something like this before

I’m ready to hire immediately!
Budget is $90 as this can turn into a long term if it goes wel.I am open to offers