Unreal Engine 5.4 Developer Needed – Production-Ready RPG Gameplay Framework (MVP)
Budget: ₹30,000 – ₹50,000 INR
# Unreal Engine 5.4 Developer Required (Production-Ready MVP)
**Budget:** ₹30,000 – ₹50,000 INR (Fixed Price)
**Timeline:** Approximately 4–8 Weeks (Flexible based on development plan)
---
## Project Overview
I am looking for an experienced **Unreal Engine 5.4** developer to help build a production-ready MVP for a long-term Action Adventure RPG.
I already own all required Marketplace/Fab assets, including characters, animations, environments, gameplay systems, UI, VFX, weapons, AI systems, quests, inventory, and other supporting assets.
This project is **NOT** about creating assets from scratch.
The primary responsibility is to integrate, organize, optimize, and polish these existing assets into a single, clean, scalable Unreal Engine project.
The deliverable should feel like one professionally built game rather than multiple disconnected Marketplace demo projects.
---
# Responsibilities
Your responsibilities include:
* Integrating existing Marketplace/Fab assets.
* Creating a clean gameplay architecture.
* Building one modular player framework.
* Integrating gameplay systems.
* Connecting UI with gameplay.
* Creating one polished playable MVP region.
* Organizing project structure.
* Optimizing Blueprints.
* Removing broken references.
* Improving overall project quality.
---
# MVP Includes
The MVP should demonstrate a complete gameplay loop.
Examples include:
* Player exploration
* Character movement
* NPC interaction
* Combat
* Inventory
* Equipment
* Loot collection
* Treasure chests
* Quest interaction
* Character progression
* Save & Load
* Basic enemy AI
* Environment exploration
---
# Environment
The project already contains landscape and environment assets.
Required work includes:
* Landscape polishing
* Terrain refinement
* Building placement
* Prop placement
* Foliage setup
* Lighting
* Atmosphere
* Environmental optimization
* Creating one polished playable area
---
# Technical Requirements
The project should include:
* Unreal Engine 5.4
* Modular Blueprint Architecture
* Clean Components
* Organized Folder Structure
* Optimized Blueprints
* Reusable Systems
* Professional Naming Convention
The final project should have:
* No compile errors
* No broken references
* No runtime Blueprint errors
* Clean project organization
---
# Deliverables
The completed project should include:
* Complete Unreal Engine 5.4 project
* Fully integrated gameplay framework
* Organized Blueprint architecture
* Documentation
* Final packaged Windows build
* Easy-to-maintain project structure
---
# Communication
* Progress updates every 2–3 days.
* Milestone demonstrations.
* Clear communication throughout development.
* Discuss major architectural changes before implementation.
---
# Payment
Payment will be milestone-based.
Example milestones:
* Project Framework
* Gameplay Systems
* Combat & AI
* Environment & Polish
* Final Testing & Delivery
---
# Future Opportunity
This is Phase 1 of a much larger commercial project.
Developers who deliver high-quality work may be retained for long-term development as additional gameplay systems, new content, multiplayer features, mobile support, and future updates are added.
---
# Preferred Skills
Please apply only if you have experience with:
* Unreal Engine 5
* Blueprint Development
* Marketplace/Fab Asset Integration
* Gameplay Framework Architecture
* AI Integration
* UI Integration
* Optimization
* Professional Project Organization
---
# Please Include With Your Proposal
* Unreal Engine portfolio
* Similar completed projects
* Estimated timeline
* Your proposed integration approach
* Previous Marketplace integration experience
Generic copy-paste proposals will not be considered.
---
## Important
The detailed game design, mechanics, and long-term roadmap will be shared only with the selected developer after the hiring process.
I am looking for a developer who values **clean architecture, scalability, maintainability, and professional Unreal Engine development** rather than quick prototype work.
If you have experience integrating multiple Unreal Engine Marketplace systems into one production-ready project, I would be happy to discuss the project with you.
### Selection Process
Shortlisted candidates may be invited to complete a small Unreal Engine 5 technical assessment using the Third Person Template (or equivalent) and participate in a brief technical walkthrough.
The assessment is designed to evaluate Blueprint architecture, modular design, project organization, and problem-solving approach. It is **not** intended to produce work for the actual game project or build a complete game from scratch.
This process helps ensure that the selected developer's technical approach aligns with the long-term goals of the project.
**Budget:** ₹30,000 – ₹50,000 INR (Fixed Price)
**Timeline:** Approximately 4–8 Weeks (Flexible based on development plan)
---
## Project Overview
I am looking for an experienced **Unreal Engine 5.4** developer to help build a production-ready MVP for a long-term Action Adventure RPG.
I already own all required Marketplace/Fab assets, including characters, animations, environments, gameplay systems, UI, VFX, weapons, AI systems, quests, inventory, and other supporting assets.
This project is **NOT** about creating assets from scratch.
The primary responsibility is to integrate, organize, optimize, and polish these existing assets into a single, clean, scalable Unreal Engine project.
The deliverable should feel like one professionally built game rather than multiple disconnected Marketplace demo projects.
---
# Responsibilities
Your responsibilities include:
* Integrating existing Marketplace/Fab assets.
* Creating a clean gameplay architecture.
* Building one modular player framework.
* Integrating gameplay systems.
* Connecting UI with gameplay.
* Creating one polished playable MVP region.
* Organizing project structure.
* Optimizing Blueprints.
* Removing broken references.
* Improving overall project quality.
---
# MVP Includes
The MVP should demonstrate a complete gameplay loop.
Examples include:
* Player exploration
* Character movement
* NPC interaction
* Combat
* Inventory
* Equipment
* Loot collection
* Treasure chests
* Quest interaction
* Character progression
* Save & Load
* Basic enemy AI
* Environment exploration
---
# Environment
The project already contains landscape and environment assets.
Required work includes:
* Landscape polishing
* Terrain refinement
* Building placement
* Prop placement
* Foliage setup
* Lighting
* Atmosphere
* Environmental optimization
* Creating one polished playable area
---
# Technical Requirements
The project should include:
* Unreal Engine 5.4
* Modular Blueprint Architecture
* Clean Components
* Organized Folder Structure
* Optimized Blueprints
* Reusable Systems
* Professional Naming Convention
The final project should have:
* No compile errors
* No broken references
* No runtime Blueprint errors
* Clean project organization
---
# Deliverables
The completed project should include:
* Complete Unreal Engine 5.4 project
* Fully integrated gameplay framework
* Organized Blueprint architecture
* Documentation
* Final packaged Windows build
* Easy-to-maintain project structure
---
# Communication
* Progress updates every 2–3 days.
* Milestone demonstrations.
* Clear communication throughout development.
* Discuss major architectural changes before implementation.
---
# Payment
Payment will be milestone-based.
Example milestones:
* Project Framework
* Gameplay Systems
* Combat & AI
* Environment & Polish
* Final Testing & Delivery
---
# Future Opportunity
This is Phase 1 of a much larger commercial project.
Developers who deliver high-quality work may be retained for long-term development as additional gameplay systems, new content, multiplayer features, mobile support, and future updates are added.
---
# Preferred Skills
Please apply only if you have experience with:
* Unreal Engine 5
* Blueprint Development
* Marketplace/Fab Asset Integration
* Gameplay Framework Architecture
* AI Integration
* UI Integration
* Optimization
* Professional Project Organization
---
# Please Include With Your Proposal
* Unreal Engine portfolio
* Similar completed projects
* Estimated timeline
* Your proposed integration approach
* Previous Marketplace integration experience
Generic copy-paste proposals will not be considered.
---
## Important
The detailed game design, mechanics, and long-term roadmap will be shared only with the selected developer after the hiring process.
I am looking for a developer who values **clean architecture, scalability, maintainability, and professional Unreal Engine development** rather than quick prototype work.
If you have experience integrating multiple Unreal Engine Marketplace systems into one production-ready project, I would be happy to discuss the project with you.
### Selection Process
Shortlisted candidates may be invited to complete a small Unreal Engine 5 technical assessment using the Third Person Template (or equivalent) and participate in a brief technical walkthrough.
The assessment is designed to evaluate Blueprint architecture, modular design, project organization, and problem-solving approach. It is **not** intended to produce work for the actual game project or build a complete game from scratch.
This process helps ensure that the selected developer's technical approach aligns with the long-term goals of the project.