Unreal Engine Animation
Budget: $250 – $750 USD
Hi,
1- I give you a 3d file of 3ds max which can be opened in the unreal engine and be worked on.
2- I tell you the camera angle to set for the animation video.
3- I tell you to add a metahuman to it (not moving)
4- You show me a preview in low quality.
5- Once i like the camera movement I ask you to take an output animation of 15 seconds.
5- You send me video output and fbx format file of this project
6- My other artist opens this fbx in houdini software and adds a vfx to it scene and send us only vfx file with transparent background.
7- You overaly that vfx/composite both together and we are done.
Many short videos of 15 sec to be done.
You should know to deal with metahumans and export fbx files out of unity so that other artist can open it in houdini and add vfx to it. Thanks
Current 5 videos to do , followed by many
1- I give you a 3d file of 3ds max which can be opened in the unreal engine and be worked on.
2- I tell you the camera angle to set for the animation video.
3- I tell you to add a metahuman to it (not moving)
4- You show me a preview in low quality.
5- Once i like the camera movement I ask you to take an output animation of 15 seconds.
5- You send me video output and fbx format file of this project
6- My other artist opens this fbx in houdini software and adds a vfx to it scene and send us only vfx file with transparent background.
7- You overaly that vfx/composite both together and we are done.
Many short videos of 15 sec to be done.
You should know to deal with metahumans and export fbx files out of unity so that other artist can open it in houdini and add vfx to it. Thanks
Current 5 videos to do , followed by many