Unreal Blendspace Setup Help

Job ID: 40062311

Budget: $10 – $30 USD

I already have a humanoid character, its Run and Jump animations, and the related Blueprints in an Unreal Engine project. The blendspace exists, but the transitions are not as smooth as they should be. During a live screen-share session I need someone to:

• Review the current Blueprint logic and animation blendspace settings
• Tweak or rebuild the blendspace so Run and Jump flow seamlessly at every speed and direction
• Verify that the state machine fires the correct montages without hitching or foot-sliding
• Leave the project free of warnings or errors once we disconnect

Acceptance is simple: when we press Play, the character must shift between running and jumping fluidly, with no visible pops, and the Output Log remains clean. I will have the project open and ready; you guide me step by step so I can learn while you work.