Unreal Artist for YouTube Animation Series
Budget: $250 – $750 USD
I’m producing a YouTube series and need a skilled Unreal Engine artist to convert my existing assets into a production-ready project. All characters, environmental, and base meshes are already modeled; what I’m missing is the complete lighting and camera layout that will let me animate episodes quickly, as well as the iClone Unreal Live Link setup for animating the scenes.
The job breaks down into four concrete results I’ll be looking for:
• A self-contained Unreal 4/5 project file that opens to a fully dressed city-apartment scene, matching a realistic visual style.
• Character blueprints correctly placed in the scene, ready for animation and cinematic sequencing.
• A lighting rig (interior day and night variations) plus several reusable CineCamera setups so I can drop in sequences and render without re-tuning exposure each time.
• An iClone setup, ready to connect with the Unreal project so that the scene can be animated.
I’ll share reference photos, storyboards, and the raw 3D assets as soon as we start. If you’re comfortable with Lumen, Nanite, sequencer workflows, and performance optimisation for 4K renders, this should feel straightforward. Let me know how quickly you can turn around a first pass and what you’ll need from me to make that happen.
The job breaks down into four concrete results I’ll be looking for:
• A self-contained Unreal 4/5 project file that opens to a fully dressed city-apartment scene, matching a realistic visual style.
• Character blueprints correctly placed in the scene, ready for animation and cinematic sequencing.
• A lighting rig (interior day and night variations) plus several reusable CineCamera setups so I can drop in sequences and render without re-tuning exposure each time.
• An iClone setup, ready to connect with the Unreal project so that the scene can be animated.
I’ll share reference photos, storyboards, and the raw 3D assets as soon as we start. If you’re comfortable with Lumen, Nanite, sequencer workflows, and performance optimisation for 4K renders, this should feel straightforward. Let me know how quickly you can turn around a first pass and what you’ll need from me to make that happen.
Related categories:
3D Rendering
Animation
3D Modelling
3D Animation
3D Design
Unreal Engine
Asset Management
Lighting Design