Unreal Adventure Map Creation

Job ID: 39971092

Budget: $30 – $250 USD

I need a playable adventure-style map put together inside Unreal Engine 5 using only the packs already sitting in the project’s Content Drawer: “Calysto World 2.0” and “Calysto Village”. The goal is straightforward—give me a solid, open-world playground that a character can freely explore. No combat mechanics or puzzles are required right now; think of it as the foundation on which future systems can be layered.

You will connect to my machine through Chrome Remote Desktop, so no local licence or asset download is necessary on your side. Once connected you will:

• Organise the two Calysto folders, pulling out the modular terrain, foliage and village pieces you feel work best together.
• Block out a continuous landscape that invites exploration—multiple paths, natural points of interest, clear sight-lines to encourage roaming.
• Dress the space with enough detail to feel alive while still hitting “basic” performance targets (nothing fancy like dynamic weather yet).
• Save the level in the existing project hierarchy and verify it loads error-free when I reopen the project.

Acceptance check: the map must compile without missing references, run at a stable frame rate on the default Unreal template settings, and allow at least five minutes of uninterrupted movement across the terrain without hitting an invisible wall.

I’ll open the session, hand over control and stay available for quick questions. If you’re comfortable world-building in UE5 and can work efficiently over remote desktop, let’s get started.