Small Circuit Racing AI UE4
Budget: £250 – £750 GBP
I need an AI solution for Unreal Engine, I am using UE4 4.26 for a first of its kind racing game.
I am using AVS (Advanced Vehicle System) and RaceKit from the UE4 Marketplace. The AI Racers need to follow the racing lines and overtake the racer in front if they are faster than them. they must have avoidance and feel like they are racing everyone, this project is NOT for a path follow around a spline this MUST BE MOTOR RACING RACING AI
This racing game is a UK Short Oval racing game and this sort of game has never been done on PC before,
I think the way this should work is a default "Fast Racing Line (spline)" and 1 or 2 other splines that the ai could choose from to overtake other slower ai or human players. This must also be Multiplayer ready (Replicated)
Please note IT IS JUST the ai I am looking for, and it would best be built as a component that I can add to any vehicle. If written in C++, you MUST expose all settings to blueprints as this game is made with Blueprints and I need to control speed, avoidance, AI, and slow down for the bends to stay on the racing line etc.
For more information or if you think you are able to do this job please get in contact with me.
i have listed a couple of videos below for you to see the sort of motor racing that this is based on and how the racers "RACE" each other.
https://www.youtube.com/watch?v=EWEyQmajXfw
IN-CAR https://www.youtube.com/watch?v=7WWYZ4a3KLs
I am using AVS (Advanced Vehicle System) and RaceKit from the UE4 Marketplace. The AI Racers need to follow the racing lines and overtake the racer in front if they are faster than them. they must have avoidance and feel like they are racing everyone, this project is NOT for a path follow around a spline this MUST BE MOTOR RACING RACING AI
This racing game is a UK Short Oval racing game and this sort of game has never been done on PC before,
I think the way this should work is a default "Fast Racing Line (spline)" and 1 or 2 other splines that the ai could choose from to overtake other slower ai or human players. This must also be Multiplayer ready (Replicated)
Please note IT IS JUST the ai I am looking for, and it would best be built as a component that I can add to any vehicle. If written in C++, you MUST expose all settings to blueprints as this game is made with Blueprints and I need to control speed, avoidance, AI, and slow down for the bends to stay on the racing line etc.
For more information or if you think you are able to do this job please get in contact with me.
i have listed a couple of videos below for you to see the sort of motor racing that this is based on and how the racers "RACE" each other.
https://www.youtube.com/watch?v=EWEyQmajXfw
IN-CAR https://www.youtube.com/watch?v=7WWYZ4a3KLs
Related categories:
Unreal Engine