Reusable Unreal AI Digital Twin

Job ID: 40052168

Budget: $750 – $1,500 USD

I’m looking for an expert Unreal Engine 5 / MetaHuman developer to create a fully reusable, hyper-realistic AI digital twin of myself for educational content, online courses, and YouTube videos.

I need a system where I can type a script, upload audio (or use TTS), and automatically generate a high-quality talking video with my exact facial expressions, lip movements, and natural body gestures — no stiff AI movements or generic animations.

⭐️ Project Requirements
1. Photorealistic MetaHuman Twin

Must accurately match my real facial structure, skin texture, expressions, and proportions.

Fully rigged face + body.

Should feel like a true digital clone, not a stylized character.

2. Automated Animation Pipeline

I need a system that lets me generate new videos anytime without manual keyframing. For example:

Input: audio or text script

Output: fully animated talking video with realistic mouth movement + natural gestures

This can be done via:

Control Rig

ARKit blendshapes

Speech-to-animation plugins

Python/Blueprint automation

I don’t care what tools you use — just that the final workflow is simple and repeatable.

3. Accurate Lip-Sync + Natural Gestures

Lip movement must match my speech realistically

Should not look “AI stiff”

Ability to include head turns, micro-expressions, and optional hand movements (I talk with my hands)

4. Voice Integration

I will provide clean voice samples.
I want:

My natural voice

OR a cloned TTS version

Ability to swap the voice later while keeping timing intact.

5. Reusable Generation Workflow (VERY IMPORTANT)

I need a one-time system that I own and can use unlimited times.

Deliverables:

MetaHuman files

Unreal project

Blueprints or scripts for automated generation

A simple walkthrough video showing exactly how I create new videos

6. Multiple Hair / Outfit Variations (Optional)

I change hairstyles often if you can support multiple variations, even better.