Reusable Unreal AI Digital Twin
Budget: $750 – $1,500 USD
I’m looking for an expert Unreal Engine 5 / MetaHuman developer to create a fully reusable, hyper-realistic AI digital twin of myself for educational content, online courses, and YouTube videos.
I need a system where I can type a script, upload audio (or use TTS), and automatically generate a high-quality talking video with my exact facial expressions, lip movements, and natural body gestures — no stiff AI movements or generic animations.
⭐️ Project Requirements
1. Photorealistic MetaHuman Twin
Must accurately match my real facial structure, skin texture, expressions, and proportions.
Fully rigged face + body.
Should feel like a true digital clone, not a stylized character.
2. Automated Animation Pipeline
I need a system that lets me generate new videos anytime without manual keyframing. For example:
Input: audio or text script
Output: fully animated talking video with realistic mouth movement + natural gestures
This can be done via:
Control Rig
ARKit blendshapes
Speech-to-animation plugins
Python/Blueprint automation
I don’t care what tools you use — just that the final workflow is simple and repeatable.
3. Accurate Lip-Sync + Natural Gestures
Lip movement must match my speech realistically
Should not look “AI stiff”
Ability to include head turns, micro-expressions, and optional hand movements (I talk with my hands)
4. Voice Integration
I will provide clean voice samples.
I want:
My natural voice
OR a cloned TTS version
Ability to swap the voice later while keeping timing intact.
5. Reusable Generation Workflow (VERY IMPORTANT)
I need a one-time system that I own and can use unlimited times.
Deliverables:
MetaHuman files
Unreal project
Blueprints or scripts for automated generation
A simple walkthrough video showing exactly how I create new videos
6. Multiple Hair / Outfit Variations (Optional)
I change hairstyles often if you can support multiple variations, even better.
I need a system where I can type a script, upload audio (or use TTS), and automatically generate a high-quality talking video with my exact facial expressions, lip movements, and natural body gestures — no stiff AI movements or generic animations.
⭐️ Project Requirements
1. Photorealistic MetaHuman Twin
Must accurately match my real facial structure, skin texture, expressions, and proportions.
Fully rigged face + body.
Should feel like a true digital clone, not a stylized character.
2. Automated Animation Pipeline
I need a system that lets me generate new videos anytime without manual keyframing. For example:
Input: audio or text script
Output: fully animated talking video with realistic mouth movement + natural gestures
This can be done via:
Control Rig
ARKit blendshapes
Speech-to-animation plugins
Python/Blueprint automation
I don’t care what tools you use — just that the final workflow is simple and repeatable.
3. Accurate Lip-Sync + Natural Gestures
Lip movement must match my speech realistically
Should not look “AI stiff”
Ability to include head turns, micro-expressions, and optional hand movements (I talk with my hands)
4. Voice Integration
I will provide clean voice samples.
I want:
My natural voice
OR a cloned TTS version
Ability to swap the voice later while keeping timing intact.
5. Reusable Generation Workflow (VERY IMPORTANT)
I need a one-time system that I own and can use unlimited times.
Deliverables:
MetaHuman files
Unreal project
Blueprints or scripts for automated generation
A simple walkthrough video showing exactly how I create new videos
6. Multiple Hair / Outfit Variations (Optional)
I change hairstyles often if you can support multiple variations, even better.