MetaHuman Designer / Unreal Engine Specialist

Job ID: 37486443

Budget: £10 – £15 GBP

Key Responsibilities:

* Creation of Photorealistic Digital Humans: Utilize the MetaHuman Creator, a cloud-based app, to quickly and intuitively create fully rigged, photorealistic digital human characters. This involves starting from preset characters or converting custom meshes into MetaHumans using the Unreal Engine plugin​​.
* Animation and Performance Reproduction: Employ MetaHuman Animator to reproduce facial performances as high-fidelity animation on any MetaHuman character. This includes capturing every nuance of an actor’s performance and transferring it onto the digital human, using tools that are compatible with simple hardware like iPhones​​​​.
* Character Customization and Refinement: Work with a wide range of facial features, skin complexions, hair, eyes, and clothing options to create a varied array of characters. This task involves blending presets and utilizing built-in tools for character refinement, as well as further customization in the MetaHuman Creator​​​​​​.
* Facial Animation and Data Processing: Rapidly bring realistic facial animation to MetaHumans. This involves processing data from capture devices and translating it into accurate facial animation, with the ability to make artistic adjustments to the clean and correct animation data produced​​.
* Integration into Various Workflows: Fit MetaHuman designs into existing digital workflows, understanding that MetaHumans can be created swiftly and are ready for real-time use in Unreal Engine. The role also includes exporting MetaHumans to Digital Content Creation tools like Maya for additional customization​​.
* Performance Optimization: Ensure MetaHumans are ready for use in Unreal Engine with all its advanced character technologies and optimize them for real-time performance on various target platforms​​.

Required Skills and Qualifications:
* Proficiency in Unreal Engine and familiarity with its plugin ecosystem.
* Experience in 3D modeling and animation, particularly with facial animation and rigging.
* Ability to work with various hardware and software tools for character creation and animation.
* Creativity and attention to detail in character design.
* Knowledge of digital content creation tools like Maya.
* Ability to integrate digital characters into different technological workflows and platforms.

This role is ideal for someone with a background in 3D animation and character design, particularly those experienced with Unreal Engine and its various tools for creating and animating realistic digital humans.