C++ Jet Dogfighting Game in UE5
Budget: €30 – €250 EUR
I’m working on a multiplayer C++ jet dogfighting project in Unreal Engine 5.5.4, and I need an expert to help. The jet project focused on realistic physics and controls flight system.
The project is nearly done,
we have created the basic flight movement, spawn system, death spectate other live jets, re-spawn, gun missile, lock system, some sounds, etc.
Now I have got some replication issues, like client movement some lags with delay, server move faster than the clients, server sees client jitters with delay movement and rotationI, we need someone that can take actions and analyze the project and check everything is works fine!
Key Requirements:
- Team-based combat setup / Death Match / Free Flight
- Realistic physics and controls
Ideal Skills & Experience:
- Strong C++ programming
- Expertise in Unreal Engine 5
- Experience with multiplayer game mechanics
- Knowledge of flight dynamics and physics
Looking forward to collaborating with a skilled developer to bring this project to life!
The project is nearly done,
we have created the basic flight movement, spawn system, death spectate other live jets, re-spawn, gun missile, lock system, some sounds, etc.
Now I have got some replication issues, like client movement some lags with delay, server move faster than the clients, server sees client jitters with delay movement and rotationI, we need someone that can take actions and analyze the project and check everything is works fine!
Key Requirements:
- Team-based combat setup / Death Match / Free Flight
- Realistic physics and controls
Ideal Skills & Experience:
- Strong C++ programming
- Expertise in Unreal Engine 5
- Experience with multiplayer game mechanics
- Knowledge of flight dynamics and physics
Looking forward to collaborating with a skilled developer to bring this project to life!
Related categories:
C Programming
Game Design
C++ Programming
OpenGL
Game Development
Unreal Engine
Game Testing
Game UI
Online Multiplayer