Give needed functionality to my Unreal Engine 5 Project
Budget: $14 – $30 NZD
Hello there!
I’m working on a really simple beat-the-clock game where the player drops bullets from the top of a building, hoping to hit an NPC enemy that roams the street below.
The game begins with a two-minute countdown timer running. If the timer reaches zero seconds, the game ends. But each time the player can hit the NPC enemy with their bullet, the timer gains ten seconds, extending the play time.
The basic game mechanics are done, everything in my game works except adding seconds to the timer on bullet hitting enemy.
All that I need is to have the proper things done to my project to enable:
The countdown timer gaining an amount of time whenever a player's bullet hits
Below is a photo of the game running with timer counting down.
Thanks for checking out my needs!
I’m working on a really simple beat-the-clock game where the player drops bullets from the top of a building, hoping to hit an NPC enemy that roams the street below.
The game begins with a two-minute countdown timer running. If the timer reaches zero seconds, the game ends. But each time the player can hit the NPC enemy with their bullet, the timer gains ten seconds, extending the play time.
The basic game mechanics are done, everything in my game works except adding seconds to the timer on bullet hitting enemy.
All that I need is to have the proper things done to my project to enable:
The countdown timer gaining an amount of time whenever a player's bullet hits
Below is a photo of the game running with timer counting down.
Thanks for checking out my needs!