Figma UI to NoesisGUI

Job ID: 40164278

Budget: $10 – $30 USD

I have a complete interface laid out in Figma and I’m ready to bring it into Unreal Engine 5 using Noesis GUI. I need every part of the design—layout, visual styling, and interactive behaviour—replicated inside Noesis with an exact visual match.

Scope of work
• Re-create the layout and structure exactly as shown in the Figma file.
• Apply colours, typography, shadows, and other visual effects so the screen in UE5 is pixel-perfect compared to the design.
• Make all interactive elements fully functional in Noesis:
– Buttons with their click events wired up
– Animations and transitions as in Figma’s prototyping flows
– Forms and input fields that accept, validate, and pass data back to Blueprints or C++ as needed

Technical context
The project is running in Unreal Engine 5, so the finished XAML and any code-behind should be ready to drop into an existing UE5 project with the Noesis plugin enabled. Clean naming, organised resource dictionaries, and comment headers are expected so future iterations are straightforward.

Deliverables
1. Noesis XAML files and any associated assets (fonts, images, styles).
2. Code or Blueprints that hook interactive elements into sample game logic, demonstrating that everything works.
3. A brief setup/readme so I can import the UI into another machine and see the same results.

If you have solid experience converting designs to Noesis GUI and know your way around Unreal Engine 5, let’s talk—I’m ready to start as soon as you are.