Drama Film via Unreal Engine

Job ID: 40090704

Budget: ₹500,000 – ₹1,000,000 INR

Over the next six months I will be producing a full-length, modern-day Hindi drama using an Unreal Engine + Metahuman workflow, supplemented by AI-assisted tools where they add real value. My day-to-day progress hinges on three tightly-linked areas of Unreal development: building convincing 3D environments, driving lifelike Metahuman character animation, and wiring up small interactive elements that make every scene feel grounded rather than pre-rendered.

All dialogue, on-set labeling, and asset naming will remain in Hindi with little kannad so fluency is essential to keep the pipeline smooth and to keep lip-sync accurate. VFX experience is a welcome bonus; I will lean on it for atmospheric touches—rain on city streets, subtle particle work, and occasional compositing passes—while still staying true to a grounded drama tone.

Scope & working rhythm
• Six-month timeline, Monday-to-Friday sprints with a per-day pay structure that scales with demonstrated skill.
• Daily hand-off of project files (UProject, level assets, animation blueprints) through version control so I can review shots, leave notes, and lock approvals quickly.
• End-of-week milestone builds that play from a master sequence without broken references or missing textures.

Acceptance criteria
1. Each approved scene must open and play inside the target Unreal version without warnings.
2. Metahuman facial animation must match recorded lines with <2-frame drift.
3. Interactive triggers (doors, mobile phone screens, timed effects) respond consistently in packaged builds.
4. Final deliverable: a single master sequence per episode reel, plus organized asset folders ready for color and sound post.

If this workflow matches your strengths in Unreal Engine, Metahuman, and Hindi-language storytelling, I’m ready to start our first sprint immediately.