Create RideRealm, a 2D Game on Unreal Engine 5

Job ID: 39581289

Budget: €30 – €250 EUR

We’re looking for a freelancer to help build RideRealm from zero in 2D using Unreal Engine 5. Below is the full scope of work:

Main Menu
UMG widget with buttons:

New Game

Load Game

Options

Exit

Clicking New Game launches the park level

Clicking Exit quits the application

New Game Flow & World Generation
Automatically open a level named MainPark

Generate a 1000 × 1000 tile floor (planes or Paper2D tilemap)

Spawn a continuous fence around the entire perimeter

Place an Entrance Booth at one side of the fence

Visitor Entry & Behavior
Create a path from the fence opening to the Entrance Booth

When park is open, visitors spawn at the fence and walk in along the path

When park is closed, visitors arriving at the entrance turn around and leave

Build Menu
Bottom-bar or side panel with categories and sub-menus for:

Rides

Food & Beverage

Decorations (trees, fountains, etc.)

Paths & Water features

Terrain editing (digging & raising ground)

Park Maintenance
In-game UI section for hiring and managing staff roles:

Mechanic

Janitor

Security guard

Police officer

Entertainer

Management Menu
Guest List (visitor count, satisfaction)

Ride List (all rides with adjustable prices)

Park Budget & Finance overview

Camera Controls
Default free-look like UE5 Editor (W/A/S/D + mouse)

Optional Lock Camera at 45° button that fixes the view to orthographic –45° pitch / 45° yaw

Timeline & Deliverables
Blueprint-only solution in UE5.x

Clean folder structure (Maps, Blueprints, UI, Assets)

Responsive UI that scales to different resolutions

Delivery of full UE5 project folder with working menus, world generation, visitor logic, build/maintenance menus, management panels, and camera toggle

Please let me know your estimated timeline and rate for this scope.