Codesign MacOS Unreal Engine Application

Job ID: 34306695

Budget: $750 – $1,500 USD

This task is to codesign and document how to codesign a MacOS Unreal Application.

1. Start the Epic Games Launcher on MacOS 12.5 (Monterey) (required) and start version 5.0.3 (required) of the Game Engine.
2. Pick a Third Person C++ application template.
3. When the game engine starts package the app for Shipping.

Proceed to code sign the application for Distribution Outside the Mac Store:

4. Code sign the whole application with an "Application ID" certificate type created at https://developer.apple.com.
5. Put the application in a compressed .dmg file and code sign that file as well.
6. The proof that you have succeeded is if you can share the dmg file with me and I can install and run the application on my mac machine.

Your deliverables will be:

1. The project source code and
2. ...scripts you used for code signing checked into a Github project to which I have access.
3. Documentation explaining each step of the code signing.

Please quote me for this job.
Related categories: PHP Mac OS Unreal Engine