Borderlands 4 Camera Mod

Job ID: 39855812

Budget: $250 – $750 USD

I’m looking for an Unreal Engine 4 specialist to create a plug-and-play third-person camera mod for Borderlands 4. The goal is to replace the stock view with a setup that feels more cinematic and reactive:

• Angle & control tweaks: the camera must let me fine-tune pitch, yaw, and general responsiveness so players can still feel fully in control.
• Dynamic behaviour: while the character sprints, jumps, or slides, the view should adjust smoothly without sudden jolts.
• Context-aware actions: zoom slightly when combat starts, stay locked behind the player as they change direction, and subtly adjust height or tilt to match terrain variations.

Please deliver a ready-to-drop .pak (or equivalent) plus the underlying Blueprints or C++ source, cleanly commented so I can adjust distance, offsets, and sensitivity later. A short README outlining setup steps and any editable variables will round things off nicely.

Test on the current PC build to confirm no collision-clipping, FOV artefacts, or performance drops. Happy to answer any structural questions once you’ve had a first look at the project files.

Similar mods exist for the borderlands games Borderlands 3 and Tiny Tina, I'm looking for a mod with similar functionality