game developer needed

Job ID: 40239948

Budget: $750 – $1,500 USD

I’m putting together a story-driven role-playing game for PC and I need an experienced developer who can take it from concept to a solid, playable build. The core pillars are exploration, character progression, and choice-based narrative, so you should be comfortable implementing complex dialogue trees, an XP/skill system, and an expansive overworld that loads seamlessly on desktop hardware.

Unity or Unreal familiarity is essential, and I’ll expect clean, well-documented code that I can review in Git. Asset creation will largely be handled on my side, but you’ll need to integrate animations, shaders, and audio cues so the world feels alive.

Here’s how I see the collaboration working:

• First milestone: project architecture, input handling, and a small vertical slice demonstrating basic combat, inventory, and dialogue.
• Second milestone: full feature pass—quests, save/load, AI behaviours—wired into a polished alpha build.
• Final milestone: optimisation, bug fixes, and preparing a Steam-ready release candidate.

If you’ve shipped or significantly contributed to a PC RPG before, point me to it. Let’s discuss timelines, preferred engines, and how you like to structure sprints so we can hit each milestone smoothly.