Worldbox Fantasy Expansion Mod
Budget: $10 – $30 USD
I will hand you the current Worldbox assemblies (UnityEngine.dll, UnityEngine.CoreModule.dll, Assembly-CSharp.dll) together with either NCMS.dll or NeoModLoader.dll. Using those files as a base, I need a self-contained fantasy-themed mod that drops straight into the mod-loader folder and runs without errors.
Scope of the build
• New game mechanics: a deeper combat system, a working resource-gathering loop, and periodic world events that can reshape kingdoms.
• Additional fantasy characters and items that integrate with the above mechanics and respect Worldbox’s art style and balance.
Once I give you the source pack you’ll have seven calendar days to deliver. After we talk through final details I expect a single fixed price for this sprint; no hourly or “starting from” figures.
Deliverables (all required for project sign-off)
– Compiled mod (.dll or packed folder) compatible with NCMS/NeoModLoader
– Complete, well-commented C# source code
– Quick install/read-me so players can drop it in and play
C#, Unity, and prior Worldbox or similar sandbox-game modding experience are essential. This project can grow into longer-term iterations, so clean, extensible code is a must. I’m ready to share a fuller design brief as soon as we agree on the terms.
I shall give you access to my GameBanana account to upload the mod when finish.
This is the website where you will be uploading the mod:
https://gamebanana.com/mods/games/11196
Scope of the build
• New game mechanics: a deeper combat system, a working resource-gathering loop, and periodic world events that can reshape kingdoms.
• Additional fantasy characters and items that integrate with the above mechanics and respect Worldbox’s art style and balance.
Once I give you the source pack you’ll have seven calendar days to deliver. After we talk through final details I expect a single fixed price for this sprint; no hourly or “starting from” figures.
Deliverables (all required for project sign-off)
– Compiled mod (.dll or packed folder) compatible with NCMS/NeoModLoader
– Complete, well-commented C# source code
– Quick install/read-me so players can drop it in and play
C#, Unity, and prior Worldbox or similar sandbox-game modding experience are essential. This project can grow into longer-term iterations, so clean, extensible code is a must. I’m ready to share a fuller design brief as soon as we agree on the terms.
I shall give you access to my GameBanana account to upload the mod when finish.
This is the website where you will be uploading the mod:
https://gamebanana.com/mods/games/11196
Related categories:
Windows Desktop
Delphi
C++ Programming
Unity 3D
Assembly
x86/x64 Assembler
Game Development
Unity
Modding