Windows Online FPS Combat Game

Job ID: 39785105

Budget: ₹1,500 – ₹12,500 INR

I need a Windows-based first-person shooter where players face each other online in real-time matches. The playable characters are modern soldiers, and the core experience should revolve around head-to-head PvP combat—think fast matchmaking, fluid gunplay, and solid netcode that handles small team skirmishes without noticeable lag.

A functional prototype that launches on Windows, lets two or more players join the same lobby, move, shoot, and register hits is the first milestone. From there, I’ll want a simple UI for matchmaking, basic soldier models and animations, hit detection, score tracking, and an exit-to-desktop flow that closes cleanly.

Feel free to use your preferred engine—Unreal Engine or Unity are both acceptable—as long as the final build runs smoothly on current Windows versions and the project files remain editable for future content drops. Multiplayer can rely on peer-to-peer or a lightweight dedicated server; whichever you choose, session stability and security against common cheats are important acceptance criteria.

If you’ve shipped or prototyped similar online FPS titles before, let me know and share a short clip or demo link so I can see your network implementation quality.