Unity Virtual Chem Lab Build

Job ID: 39961654

Budget: $30 – $250 USD

I already have a full set of reference photos for a chemical-engineering laboratory; what I’m missing is the working Unity project that brings those images to life. I need one person who can take this from blank scene to a polished, interactive experience.

Scope
• 3D assets – Model the core lab space, the benches, glassware, reactors, pumps, valves, plus basic chemical bottles and reagents so the environment feels authentic. Texturing should match the photos I’ll supply.
• Scripting – C# code that lets users run interactive experiments and realistic equipment simulations (e.g., turn a valve, start a stirrer, heat a vessel and watch parameters change). No real-time data analytics right now; the focus is responsive, believable behaviour.
• UI – Clean, intuitive panels for experiment selection, step-by-step guidance, safety prompts and reset buttons.

Deliverables
1. A Unity project (2021 LTS or later) containing:
– Optimised models and prefabs for the lab equipment, chemicals and overall environment
– C# scripts powering the interactive experiments and equipment simulations
– A user interface wired to those scripts
2. A Windows build for quick testing
3. Short setup/read-me so I can open, tweak and expand the project myself

Acceptance
The scene should load without errors, every interactive element must respond on first click/touch, and the UI should let me run at least two sample experiments end-to-end.

If this sounds straightforward to you and you’re comfortable taking ownership of both art and code inside Unity, let’s talk timelines and milestones.