Unity/Unreal 3D Game Mentorship
Budget: $12 – $50 SGD
I’m in my final year and must deliver a complete 3D game within the next two months. I’d like a mentor who is fluent in both Unity and Unreal Engine so I can compare workflows, pick the stronger fit for my design, and finish the project to submission quality.
Here’s how I picture us working together: we meet online each week, screen-share, and step through the tasks on my backlog. Between sessions I build, then you review my code or Blueprints, spot performance traps, and suggest better practices for lighting, physics, UI, input, and packaging. I already have the core concept and a rough prototype, but need guidance to turn it into a polished, optimised build.
Deliverables
• Two-month milestone plan with weekly goals
• Recorded or well-documented teaching sessions covering the chosen engine’s full pipeline
• Ongoing feedback on scripts/Blueprints, asset integration, and bug fixes
• Final playable build and a brief technical report ready for my university submission
If you’ve shipped 3D titles and enjoy teaching, tell me about your experience, preferred meeting times, and any sample projects you can share.
Here’s how I picture us working together: we meet online each week, screen-share, and step through the tasks on my backlog. Between sessions I build, then you review my code or Blueprints, spot performance traps, and suggest better practices for lighting, physics, UI, input, and packaging. I already have the core concept and a rough prototype, but need guidance to turn it into a polished, optimised build.
Deliverables
• Two-month milestone plan with weekly goals
• Recorded or well-documented teaching sessions covering the chosen engine’s full pipeline
• Ongoing feedback on scripts/Blueprints, asset integration, and bug fixes
• Final playable build and a brief technical report ready for my university submission
If you’ve shipped 3D titles and enjoy teaching, tell me about your experience, preferred meeting times, and any sample projects you can share.