Unity Truck Sim Map Overhaul

Job ID: 40297804

Budget: $30 – $250 USD

I am developing a truck simulation / logistics game in Unity and currently have a 15 km × 15 km terrain map. The terrain and road network already exist but are still in a basic “skeleton” stage.

I’m looking for a skilled 3D environment artist who can improve the map, rework some roads, and add environmental details to make the world feel more realistic and polished.

The goal is to transform the current basic layout into a believable open-world environment suitable for a truck simulation game.

Current Map State

Terrain size: 15 km × 15 km

Basic road layout already created

Terrain sculpting partially done

Environment details are mostly missing

Some roads may need reworking or improving

Scope of Work

The artist will help enhance and polish the environment, including:

Environment Detailing

Fences

Roadside props

Vegetation (trees, grass, bushes)

Small buildings or roadside structures

Industrial areas or farms

Terrain texturing improvements

Road Improvements

Improve or rework existing roads

Add road-side details (barriers, signs, markings)

Improve intersections and curves

Ensure roads look natural within the terrain

World Building

Add environmental storytelling and natural variation

Make different regions feel unique

Improve immersion for long-distance driving

Requirements

Strong experience creating game-ready environments

Experience with large open-world maps

Familiarity with Unity terrain tools

Ability to create optimized assets suitable for games

Good understanding of environment composition

Nice to Have

Experience working on driving or simulation games

Knowledge of road creation tools (EasyRoads, Road Architect, etc.)

Experience optimizing environments for large maps

Deliverables

Improved terrain and road layout

Environment props and assets placed across the map

Optimized assets and textures for game performance

Organized project files ready for Unity

When Applying

Please include:

Portfolio of environment/map work

Examples of large environments or open-world maps

Your rate and estimated timeline