Unity Truck Sim Map Overhaul
Budget: $30 – $250 USD
I am developing a truck simulation / logistics game in Unity and currently have a 15 km × 15 km terrain map. The terrain and road network already exist but are still in a basic “skeleton” stage.
I’m looking for a skilled 3D environment artist who can improve the map, rework some roads, and add environmental details to make the world feel more realistic and polished.
The goal is to transform the current basic layout into a believable open-world environment suitable for a truck simulation game.
Current Map State
Terrain size: 15 km × 15 km
Basic road layout already created
Terrain sculpting partially done
Environment details are mostly missing
Some roads may need reworking or improving
Scope of Work
The artist will help enhance and polish the environment, including:
Environment Detailing
Fences
Roadside props
Vegetation (trees, grass, bushes)
Small buildings or roadside structures
Industrial areas or farms
Terrain texturing improvements
Road Improvements
Improve or rework existing roads
Add road-side details (barriers, signs, markings)
Improve intersections and curves
Ensure roads look natural within the terrain
World Building
Add environmental storytelling and natural variation
Make different regions feel unique
Improve immersion for long-distance driving
Requirements
Strong experience creating game-ready environments
Experience with large open-world maps
Familiarity with Unity terrain tools
Ability to create optimized assets suitable for games
Good understanding of environment composition
Nice to Have
Experience working on driving or simulation games
Knowledge of road creation tools (EasyRoads, Road Architect, etc.)
Experience optimizing environments for large maps
Deliverables
Improved terrain and road layout
Environment props and assets placed across the map
Optimized assets and textures for game performance
Organized project files ready for Unity
When Applying
Please include:
Portfolio of environment/map work
Examples of large environments or open-world maps
Your rate and estimated timeline
I’m looking for a skilled 3D environment artist who can improve the map, rework some roads, and add environmental details to make the world feel more realistic and polished.
The goal is to transform the current basic layout into a believable open-world environment suitable for a truck simulation game.
Current Map State
Terrain size: 15 km × 15 km
Basic road layout already created
Terrain sculpting partially done
Environment details are mostly missing
Some roads may need reworking or improving
Scope of Work
The artist will help enhance and polish the environment, including:
Environment Detailing
Fences
Roadside props
Vegetation (trees, grass, bushes)
Small buildings or roadside structures
Industrial areas or farms
Terrain texturing improvements
Road Improvements
Improve or rework existing roads
Add road-side details (barriers, signs, markings)
Improve intersections and curves
Ensure roads look natural within the terrain
World Building
Add environmental storytelling and natural variation
Make different regions feel unique
Improve immersion for long-distance driving
Requirements
Strong experience creating game-ready environments
Experience with large open-world maps
Familiarity with Unity terrain tools
Ability to create optimized assets suitable for games
Good understanding of environment composition
Nice to Have
Experience working on driving or simulation games
Knowledge of road creation tools (EasyRoads, Road Architect, etc.)
Experience optimizing environments for large maps
Deliverables
Improved terrain and road layout
Environment props and assets placed across the map
Optimized assets and textures for game performance
Organized project files ready for Unity
When Applying
Please include:
Portfolio of environment/map work
Examples of large environments or open-world maps
Your rate and estimated timeline
Related categories:
Game Design
3D Rendering
3D Modelling
3D Animation
Unity 3D
3D Design
Game Development
Unity
Level Design