Unity 2D Rugby Coaching Application

Job ID: 40151575

Budget: $250 – $750 NZD

Develop a simple Unity 2D top-down rugby coaching application for team clarity and play mapping. This is not a commercial game, but a lightweight interactive tool.

There is a video attached of the Spring Boks Rugby team using a very similar software i want to aim for some like there one.

Core Features
1. Field & Players

2D top-down rugby field (static background)

15 player markers (dots or simple icons)

Each player independently movable

Players identifiable (numbers or colours)

2. Player Control

Players can be selected individually

Selected player can be moved freely on the field

Support for either:

Multiple controllers OR

Mouse/keyboard + controller input
(developer to advise simplest approach)

3. Ball Mechanics

Single rugby ball object

Ball attaches to a player when in possession

Ability to pass ball between players

Pass triggered by button input

Ball moves smoothly to target player and attaches on arrival

No collision, tackling, or advanced physics required

4. Coach Master Controls (Global)

Freeze / Pause all player and ball movement

Restart / Reset to initial positions

Play / Resume after freeze

Master controls accessible at all times (coach override)

5. UI & Usability

Simple, clean interface

Minimal buttons (Play, Pause, Reset)

Clear visual clarity for team viewing (TV / projector friendly)

No animations or visual polish required beyond clarity

Technical Requirements

Built in Unity 2D

Clean, well-commented C# scripts

Modular structure so features can be added later

Full Unity project files delivered

Ownership of all source code transferred on completion

Out of Scope (Important)

No AI players

No collision detection

No physics-based tackling

No online multiplayer

No sound design

No mobile deployment at this stage