Unity Living-Room Layout Tool
Budget: $30 – $250 USD
I’m building a small Unity application that lets homeowners visualise and rearrange their living-room furniture before they ever move a sofa. The core scene should open on an empty, resizable room where users can drag-and-drop 3D furniture models, snap them to walls or free-float them, and instantly see how different arrangements feel in real space.
Because the emphasis is on furniture arrangement, I need:
• A clean UI panel that lists the available furniture assets (chairs, sofas, tables, shelves—placeholder meshes are fine for now).
• Click-to-place, rotate, and scale controls that feel as simple as The Sims.
• Real-time collision checks so items don’t overlap or clip through walls.
• Basic save / load of a layout to JSON or ScriptableObject so users can revisit designs.
Optional niceties such as colour palettes and lighting presets can wait; the first milestone is a functional layout workflow that runs in Unity URP on desktop (Windows/macOS).
Please work in the latest LTS version you’re comfortable with, keep the code organised into clear, commented scripts, and hand over the full Unity project folder on completion.
Because the emphasis is on furniture arrangement, I need:
• A clean UI panel that lists the available furniture assets (chairs, sofas, tables, shelves—placeholder meshes are fine for now).
• Click-to-place, rotate, and scale controls that feel as simple as The Sims.
• Real-time collision checks so items don’t overlap or clip through walls.
• Basic save / load of a layout to JSON or ScriptableObject so users can revisit designs.
Optional niceties such as colour palettes and lighting presets can wait; the first milestone is a functional layout workflow that runs in Unity URP on desktop (Windows/macOS).
Please work in the latest LTS version you’re comfortable with, keep the code organised into clear, commented scripts, and hand over the full Unity project folder on completion.
Related categories:
Mobile App Development
Game Design
C# Programming
User Interface / IA
3D Modelling
Unity 3D
Game Development
Unity