Unity GenAI Avatar Prototyping
Budget: $50,000 – $100,000 USD
I’m assembling a rapid-fire series of Unity prototypes that put Generative-AI–driven, realistic human avatars through their paces. Each build will explore different combinations of visual variation, behaviour logic and interaction loops, then be stress-tested on desktop, mobile and (where available) XR headsets to confirm that what works in the editor holds up in the real world.
• 10 scenes, medium size, high definition
- 30 avatars: convincing, high-fidelity human likenesses on the fly, modifiable at runtime.
• Demonstrate social interactions, task-oriented actions and a degree of adaptive learning
- Behaviors: An NPC that can greet, collaborate on a goal, then refine its approach based on the player’s style. At least 10 interactions by NPCs
- GenAI integration with advanced AI
• Maintain performance parity across PC, iOS/Android and XR builds.
- two years maintenance and upgrades (cosmetic) on AWS servers
- At least 300 users per month
Please provide a quotation.
• 10 scenes, medium size, high definition
- 30 avatars: convincing, high-fidelity human likenesses on the fly, modifiable at runtime.
• Demonstrate social interactions, task-oriented actions and a degree of adaptive learning
- Behaviors: An NPC that can greet, collaborate on a goal, then refine its approach based on the player’s style. At least 10 interactions by NPCs
- GenAI integration with advanced AI
• Maintain performance parity across PC, iOS/Android and XR builds.
- two years maintenance and upgrades (cosmetic) on AWS servers
- At least 300 users per month
Please provide a quotation.