Unity Game Translation & WebGP Deployment
Budget: $250 – $750 USD
I have a Unity-based game whose entire interface and dialogue are still in Chinese. I need two things carried out in one smooth workflow:
1. Translate the project’s Chinese text—specifically every in-game dialogue line and the handful of UI strings that appear during play—into clear, natural English, then integrate that new text back into the project with Unity’s built-in localization tables so nothing breaks at runtime.
2. Rebuild the finished project for the web. I want a clean WebGPU/WebGL build of both the client and the small server component, produced with the current Unity LTS. When you hand it over, it should run in modern browsers (Chrome, Edge, Firefox) without console errors and connect to its server side out of the box.
Deliverables
• Updated Unity project with all dialogue/UI text translated and properly linked in localization tables
• WebGPU/WebGL build folder plus server build, ready to drop onto my own hosting
• Quick README that lists the exact Unity version used and the steps you followed so I can reproduce the build later
Acceptance criteria: launching the web build shows only English text, no missing fonts, and the server connection is live. A short hosted demo link or capture video for review before final hand-off will be perfect. If anything above needs clarification, let me know at the start so we can lock scope right away.
1. Translate the project’s Chinese text—specifically every in-game dialogue line and the handful of UI strings that appear during play—into clear, natural English, then integrate that new text back into the project with Unity’s built-in localization tables so nothing breaks at runtime.
2. Rebuild the finished project for the web. I want a clean WebGPU/WebGL build of both the client and the small server component, produced with the current Unity LTS. When you hand it over, it should run in modern browsers (Chrome, Edge, Firefox) without console errors and connect to its server side out of the box.
Deliverables
• Updated Unity project with all dialogue/UI text translated and properly linked in localization tables
• WebGPU/WebGL build folder plus server build, ready to drop onto my own hosting
• Quick README that lists the exact Unity version used and the steps you followed so I can reproduce the build later
Acceptance criteria: launching the web build shows only English text, no missing fonts, and the server connection is live. A short hosted demo link or capture video for review before final hand-off will be perfect. If anything above needs clarification, let me know at the start so we can lock scope right away.