Unity Game Fix & Enhance
Budget: $10 – $30 USD
My Unity-based action game is already playable, but several areas still need professional polish so I can move toward release. The next milestone is all about implementing new features—specifically a responsive melee combat system, smarter NPC behaviour and cleaner character movement code. While we work on those additions, I also need targeted bug fixing; the current build shows glitches in NPC navigation, inconsistent hit detection during melee swings and occasional animation desyncs that break immersion.
I will hand over the full project folder, a Trello board with step-by-step tasks and short screen-capture videos that demonstrate each problem. You’ll iterate inside Unity (latest LTS) with C# scripting and push changes back via Git so I can review builds quickly. A short call at the start of every task will keep us synced on priorities, then you’ll deliver updated scripts, prefabs or animation controllers, plus clear patch notes describing what changed and why.
Acceptance for each task:
• Play-test scene shows the new or repaired behavior working without console errors.
• FPS and memory footprint remain at or above the current baseline.
• Code is clean, commented and compiles without warnings.
If you enjoy untangling gameplay logic and adding fresh mechanics in a structured, incremental way, this project should feel straightforward and rewarding.
I will hand over the full project folder, a Trello board with step-by-step tasks and short screen-capture videos that demonstrate each problem. You’ll iterate inside Unity (latest LTS) with C# scripting and push changes back via Git so I can review builds quickly. A short call at the start of every task will keep us synced on priorities, then you’ll deliver updated scripts, prefabs or animation controllers, plus clear patch notes describing what changed and why.
Acceptance for each task:
• Play-test scene shows the new or repaired behavior working without console errors.
• FPS and memory footprint remain at or above the current baseline.
• Code is clean, commented and compiles without warnings.
If you enjoy untangling gameplay logic and adding fresh mechanics in a structured, incremental way, this project should feel straightforward and rewarding.
Related categories:
Mobile App Development
iPhone
Game Design
C# Programming
Animation
Unity 3D
Game Development
Git
Game Testing
Unity