Unity Game Feature Update
Budget: ₹750 – ₹1,250 INR
My Unity project is running smoothly, but it needs fresh content to keep players engaged. The main task is to design and integrate brand-new levels or environments that fit seamlessly with the existing gameplay loop.
Here’s what I have in mind:
• Concept, block-out, and final build of several new scenes that expand the current storyline.
• Full integration into the project’s scene flow, including lighting, nav-mesh, UI hooks, triggers, and save/load checkpoints.
• All assets optimised for the target platforms (mobile and PC), maintaining current frame-rate benchmarks.
I already have the core mechanics, scripts, and art direction documented. You’re free to propose outdoor landscapes, indoor spaces, or even fantasy realms—whichever you believe will deliver the strongest player experience while staying performance-friendly.
Please share relevant Unity scene work, level design samples, and a brief outline of how you’d approach the build pipeline from concept to final test. Completion is approved when the new environments load without errors in both editor and target builds, pass my playtest checklist, and match existing performance metrics.
Here’s what I have in mind:
• Concept, block-out, and final build of several new scenes that expand the current storyline.
• Full integration into the project’s scene flow, including lighting, nav-mesh, UI hooks, triggers, and save/load checkpoints.
• All assets optimised for the target platforms (mobile and PC), maintaining current frame-rate benchmarks.
I already have the core mechanics, scripts, and art direction documented. You’re free to propose outdoor landscapes, indoor spaces, or even fantasy realms—whichever you believe will deliver the strongest player experience while staying performance-friendly.
Please share relevant Unity scene work, level design samples, and a brief outline of how you’d approach the build pipeline from concept to final test. Completion is approved when the new environments load without errors in both editor and target builds, pass my playtest checklist, and match existing performance metrics.
Related categories:
Mobile App Development
C# Programming
3D Modelling
Unity 3D
Game Development
Lighting Design
Unity
Level Design