Unity Game Development Specialist
Budget: $250 – $750 USD
I’m looking for a seasoned Unity developer who can take an initial concept and turn it into a polished, playable game. The core idea, genre, and target platform are still open for discussion, so I value someone who can guide me through scoping, prototyping, and refining the final experience. From building solid gameplay loops to integrating UI, audio, and any custom shaders or tools we might need, you’ll handle the full development cycle inside the Unity editor.
What I need from you:
• A working prototype that clearly demonstrates the main mechanics.
• Regular playable builds, shared through source control or cloud links, so I can test and provide feedback.
• Clean, well-commented C# scripts and organized project folders to ensure future scalability.
• Ongoing communication about technical choices—whether we’re targeting PC, mobile, or multiple platforms—and realistic timelines for each milestone.
If you have a portfolio that shows completed Unity titles, especially those built solo or as the lead developer, I’d love to see it. Let’s discuss the concept, lock down the feature set, and get started.
What I need from you:
• A working prototype that clearly demonstrates the main mechanics.
• Regular playable builds, shared through source control or cloud links, so I can test and provide feedback.
• Clean, well-commented C# scripts and organized project folders to ensure future scalability.
• Ongoing communication about technical choices—whether we’re targeting PC, mobile, or multiple platforms—and realistic timelines for each milestone.
If you have a portfolio that shows completed Unity titles, especially those built solo or as the lead developer, I’d love to see it. Let’s discuss the concept, lock down the feature set, and get started.
Related categories:
Mobile App Development
iPhone
Game Design
Unity 3D
Game Development
Prototyping
Game Testing
Unity